Click 30 targets as fast and accurately as you can.
Targets appear one at a time. Click each one as fast and accurately as you can.
It's made up of two components: "flicking" — snapping quickly and precisely onto a stationary target — and "tracking" — following a moving target while keeping your crosshair on it. This test measures flicking. Reaction speed alone isn't the full picture; how precisely you hit the center of the target matters just as much for real aim skill.
On this site's own scale, 450–600ms per target is the typical range; 350ms or less is upper tier, and 300ms or less with 90%+ accuracy counts as pro level. These are our grade bands, not official statistics.
Speed alone isn't enough — lots of missed clicks pull your grade down. Real aim is speed and accuracy together, so aim to raise both.
| Average reaction | Grade |
|---|---|
| 300ms or less (90%+ accuracy) | Pro-level |
| 350ms or less | Top-tier |
| 450ms or less | Skilled |
| 600ms or less | Average |
| Over 600ms | Beginner |
Pro-level requires both speed (300ms or under) and accuracy (90% or higher) at once. Fast clicks that miss the target too often get you Top-tier instead — raw speed with a lot of misses doesn't count for much in real gameplay.
Tuning your mouse DPI and in-game sensitivity to match your hand movement matters too. Too high and you'll be fast but sloppy; too low and you'll be precise but slow. Consistent practice with an aim trainer is generally believed to improve both speed and accuracy over time.